Untitled WIP – Enemy Systems (Rough) – Gameplay – 2021.01.15

Untitled WIP – Enemy Systems (Rough) – Gameplay – 2021.01.15

Enemy systems now roughed in – individual part destruction and disarmament (shoot weapons off of enemies), critical hits, lightweight mesh fragmentation, enemy faction alerting and more.

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In-game music in the video this week is from freesound.org. Thank you to the artists! Attributions:
quetzalcontla:
AkgiRProds:

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